Category: Interview

Exploring Mars Horizon: An Interview with Auroch Digital

Mars Horizon is primarily a strategy game in which you take on the role of controlling a government space agency at the start of the space race. You’ll have the choice of countries between the USA, Russia or Europe, and then it’s up to you to send rockets into space and start your journey to […]

An Interview With The Master Of Hype: Fadel

Today I sit down with Fadel/MTLSayian, everyone’s favorite hype master as we discuss all things Twitter, Nintendo, and a bit about his personal life. Sterling: Okay first of all, how are you? How was your birthday? Fadel: 23! It was great! Hung out with family, got some crazy happy birthday wishes all day by friends […]

An Interview with the Creators of Whispers of a Machine

Playing a detective with superpowers in a point-and-click adventure game? Sign me up. When I first came across this game on Steam, the premise instantly captured my imagination, so I reached out to Clifftop Games, the studio behind Whispers of a Machine. I was enthused to receive a reply from Joel Staaf Hästö, programmer and […]

Interview: Always the Same Nightmare – A Tactile Die-and-Retry Platformer

It’s nice to have so many platformers at our fingertips today, but it’s rare to find one that feels fresh in your hands, so I was pleasantly surprised when I downloaded the demo for Alway the Same Nightmare (ATSN) and started mastering its hair-trigger control system. Unlike most of its predecessors and contemporaries, ATSN, with […]

Interview with the Makers of Lamentum: a 16-Bit Horror Story Worth Backing

As a genre, horror’s been done to death, its tropes rehashed to the brink of cliche. But now it’s finding new life in an unexpected place: 16-bit indies. Not too long ago, I reported on Viviette — an unnerving, pixel art possession narrative, and since then, I’ve been on the lookout for similar titles. Recently, […]

A Look At Industry Personality Stealth’s Personal Life & Nintendo Predictions

(Edit 8/7/2019: Some minor edits to help make the reading experience a bit more enjoyable – Jason) Our very own Sterling recently had the opportunity to interview someone we consider knowledgeable on all things gaming from an industry and enthusiast perspective. Growing up different, possible titles in the Switch’s future and much more can be […]

Unbound: Worlds Apart – A Puzzling Interdimensional Platformer

I’m always on the hunt for innovative platformers, so I was pumped when I stumbled across Unbound: Worlds Apart. After tinkering with its ingenious portal mechanism for a while in the demo, I’m convinced it’s definitely a title to keep an eye on. Fortunately, the game’s Kickstarter has already nearly doubled its initial goal, and […]

The Little Community That Could: Splatoon 2, Two Years Later feat. Mellana

Squid Squad: The Splatoon Community When Splatoon was first announced, the colorful shooter made a splash across the internet. Nintendo, usually one to shy away from the shooter genre, stumbled upon a smash hit. Splatoon might be one of Nintendo’s more recent franchises, but both entries hold the sixth spot for best-selling titles in their […]

Interview with the team behind Rogue Star Rescue

If you get a rush out of roguelite bullet hells like Enter the Gungeon and tower defense strategy games like Kingdom Rush and all things sci-fi, then Rogue Star Rescue (RSR), a forthcoming roguelite from Chute Apps, is right up your turret-filled alley. The game’s still in development, but having played it a bit, I […]

An Interview with the team behind Kingdom of Night

For games on Kickstarter, persistence can sometimes be the thing to move you to success. Also, sometimes finding an awesome publisher to help you out along the way can also work. Kingdom of Night, a new kickstarter project from Black Seven Studios is a good example of both. A new 80’s-inspired Action RPG that claims […]
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