An Interview with Jelle van Doorne: The Musical Mind Behind Viola

An Interview with Jelle van Doorne: The Musical Mind Behind Viola

I always find it interesting what will bring a person to end up working on a video game as an independent developer. In Jelle van Doorne’s case, being laid off from his previous position as a developer for mobile games led him to work on a passion project known as...

Read more
An Interview with Asymmetric, the clever minds behind West of Loathing

An Interview with Asymmetric, the clever minds behind West of Loathing

Ever wonder what it would be like to live back in the wild, wild west days? Ever wonder what that would be like with demon cows and creepy rodeo clowns, maybe even some ancient alien life forms? Well then, West of Loathing just might be your thing. I jumped into...

Read more
An Interview with The GentleBros: The Claw-some team behind CatQuest

An Interview with The GentleBros: The Claw-some team behind CatQuest

Feline crazy waiting for CatQuest2 to come out or Paws-ibly you haven’t tried it but can’t say no to any game with cats? Well then, do we have some exciting news for you. The claw-some team behind CatQuest, The GentleBros, have honored us with a purr-fect opportunity to get some...

Read more
Indie Spotlight: SteamWorld Quest is a Big Leap for the Company

Indie Spotlight: SteamWorld Quest is a Big Leap for the Company

Last week, I wasn’t able to work on an Indie Spotlight due to travel but I still found some time to check out the news that the team responsible for all the Steamworld games, Image and Form Games, are creating something brand new for the series. I thought that for...

Read more
Interview with Creator of Apple Quest Monsters DX, Splendidland

Interview with Creator of Apple Quest Monsters DX, Splendidland

I have written plenty of articles about past, present, and future monster taming RPGs, or “mongames” as commonly referred to by fans, but what if there was one that wasn’t a game at all? No, I’m not talking about befriending or capturing monsters in real life, I’m talking about the...

Read more
Indie Spotlight: For the King

Indie Spotlight: For the King

It’s that time again folks! Time to shine the spotlight on this week’s indie game. Do you like tabletop games? Do you like games with Roguelike elements and turn-based combat? What about something you can play with friends? Then you might want to check out For the King by the...

Read more
Book of Demons Review
7.5

Book of Demons Review

“Don’t Judge a Book of Demons By Its Cover” I’ve always been a fan of dungeon crawling games but nothing really comes close to the nostalgic wonders that is the original Diablo. It’s a game that defined an entire genre of diverse titles. Book of Demons takes the core dungeon...

Read more
Temtem: First Impression from the Alpha

Temtem: First Impression from the Alpha

Back in June 2018, Crema decided to launch a Kickstarter campaign for Temtem, a game that is clearly and heavily inspired by Pokémon. I decided to back the game and even gave enough for the tier known as “Alpha Hero.” With this snazzy title, I also get access to the...

Read more
Interview with Seenapsis Studio: Developer of A Long Way Down

Interview with Seenapsis Studio: Developer of A Long Way Down

Seenapsis Studio is a French indie developer creating a unique rogue-like game that features deck building and procedurally generated dungeons. The creative art style and the eerie world is definitely something that piqued our interest. The team is hard at work developing the game, but their CEO, Alexandre Martin, took...

Read more
Shining Resonance Refrain Demo impressions

Shining Resonance Refrain Demo impressions

JRPG fans rejoice! There’s new land on the horizon. While no stranger to JRPGs, I’ve never really played any of the Shining series. So when it was announced that the Japan-only Shining Resonance was getting a remaster for worldwide release, I was eager to see what the fuss was all...

Read more