An Interview with Greg Lobanov, Creator of Wandersong

An Interview with Greg Lobanov, Creator of Wandersong

Interview: “I love bards. Their role and skills are silly” You play as a walking musical instrument! You can run, jump, and sing anytime you want. Different things respond to your music in different ways. You use your song to solve puzzles and help characters while playing as a bard...

Read more
An Interview With Sam West, Creator Of Beyond The Veil

An Interview With Sam West, Creator Of Beyond The Veil

Interview: “like all artistic endeavours, there is no guarantee of stable income” Just imagine someone creating his game at home all by himself. He works alone and has no financial security himself. At the end it will never be sure if the bill can be paid, while he works full...

Read more
Minit Review: A Mini Majora’s Mask
7.0

Minit Review: A Mini Majora’s Mask

If you only had one minute to live what would you do? This is the question Minit raises. In most games, dying is the main thing you are trying to avoid on your quest to complete objectives. However, Minit does not give you the option to stray from death. This...

Read more
Candleman: the Complete Journey Review
6.0

Candleman: the Complete Journey Review

Before you continue reading, I feel the need to let you know that this was reviewed using a review code provided by the developer and or a PR company. Imagine that ten seconds of light is the only thing separating you and certain doom, but using said light could also...

Read more
It’s Raining Indies

It’s Raining Indies

With Gamescom 2018 only a day away it seems that no one can really wait to reveal their new goodies in tech and gaming to the public. We’ve already seen Nvidia reveal a new graphics card that will figuratively and quite literally (depending on which underground market you go to)...

Read more
Slam Land Review: A Fighting Game Without Combat?
6.5

Slam Land Review: A Fighting Game Without Combat?

Once in a blue moon a game comes down the pipe that completely changes the landscape of gaming and redefines a genre, like Super Mario 64 did for 3D Platformers or World of Warcraft for MMORPGs, but sadly in the case of Bread Machine Games’ Slam Land, the lack of...

Read more
It All Looks So Big From Down Here

It All Looks So Big From Down Here

I recently had a revelation that may have changed my life for better or worse. What if the bugs you see aren’t actually bugs? Before you immediately assume this revelation was brought on by some experimenting with the fabled “Devil’s Lettuce”, I assure you I was of clear mind, body...

Read more
Raft Review: Greatness Looms on the Horizon
8.5

Raft Review: Greatness Looms on the Horizon

Note: Raft is still an Early Access game, which means it is not a finished product. This review pertains only to the game that was available in July 2018. The ocean, a four by four raft, and a plastic hook. That’s the introduction to Raft, a game developed by Redbeet...

Read more
Interview with Glass Revolver: Creator of ITTA

Interview with Glass Revolver: Creator of ITTA

Jon: Let’s start off with yourself and your journey to becoming a game developer. How did you get into it? Were there any specific motivations? Jacob: Since I was a kid I loved film and video games so naturally, I wanted to pursue one of them as a hobby. As...

Read more
Interview With Visionary Games’ 3D Artist: Lee Devonald

Interview With Visionary Games’ 3D Artist: Lee Devonald

Jon: Let’s start off by talking a little about yourself. The modeling work you do is stellar! How did you get into digital art/modeling? Lee: I started out quite a while ago, modding games. Back when I first started there were no such things as games art courses at schools...

Read more