Interview With Monster Artist: Rachel Briggs

Interview With Monster Artist: Rachel Briggs

We sat down with artist Rachel Briggs, the artist responsible for the Ken Sugimori style artwork of unused Pokémon from the 1997 Spaceworld demo of Pokémon Gold, recently seen in Game Informer, to talk about her process, inspirations, her fascination with the subgenre, and monster designs in general. What inspired you to...

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Interview With Visionary Games’ 3D Artist: Lee Devonald

Interview With Visionary Games’ 3D Artist: Lee Devonald

Jon: Let’s start off by talking a little about yourself. The modeling work you do is stellar! How did you get into digital art/modeling? Lee: I started out quite a while ago, modding games. Back when I first started there were no such things as games art courses at schools...

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