Gravity’s the Greatest Enemy: An Interview with the Creator of Daggerhood (this piece has been lightly edited for clarity) We caught up with the head of Woblyware, Lauri Paakinaho, to find out more ... Ross HowertonMarch 5, 2019 Interview
Interview An Interview with Asymmetric, the clever minds behind West of Loathing Ever wonder what it would be like to live back in the wild, wild west ... By JoshuaFebruary 27, 2019
Interview An Interview with The GentleBros: The Claw-some team behind CatQuest Feline crazy waiting for CatQuest2 to come out or Paws-ibly you haven’t tried it but ... By JoshuaFebruary 20, 2019
Interview Frost: The Coldest Card Game You’ll Ever Play Bundle up, because we’ve got the designer of Frost, Jérôme Bodin, on the line to ... By Ross HowertonFebruary 13, 2019
Interview An Interview with James “Abra” Bishop, Director of Pokéthon There are a handful of video game centric charity events — perhaps most notably Extra ... By Erroll MaasFebruary 11, 2019
Interview with Creator of Apple Quest Monsters DX, Splendidland I have written plenty of articles about past, present, and future monster taming RPGs, or “mongames” as commonly referred to by fans, ... Erroll MaasJanuary 22, 2019 Interview
Interview From Telefang to 2019: How An Obscure Japanese RPG Stays Alive Through An Online Community & Upcoming Titles Earlier this year, I interviewed monster artist Rachel Briggs, who created the Ken Sugimori style ... By Erroll MaasNovember 14, 2018
Interview Interview with Drastic Games: Creator of Soundfall Drastic Games is the indie studio behind the upcoming musically driven game, Soundfall. The Epic ... By JonNovember 12, 2018
Interview Dashing Dinos: An Interview with Chris McQuinn of Parkasaurus “this is the game we’ve always wanted to make – and now we can” As ... By Kevin de BruinOctober 1, 2018
Interview Interview With Monster Artist: Rachel Briggs We sat down with artist Rachel Briggs, the artist responsible for the Ken Sugimori style ... By Erroll MaasSeptember 21, 2018