Author: Tanner

Game Pass is the Future of Xbox

For weeks I’d been staring at the three months of Game Pass for $1 advertisement on my Xbox dashboard every time I turned the console on. Each time I thought, “that’s a pretty good deal.” But then I’d simply move on to play whatever I turned on the console for in the first place. Last […]

Astroneer is All That I’ll Ever Need From A Video Game

It was the first Saturday in months where I had absolutely nothing to do. No homework, no work, and no plans. School was getting crazy, I was a month away from graduating from college and the previous week was one of the busiest I’ve had in awhile. Earlier in that week, I was finally able […]

The Elder Scrolls Blades is a Promising, But Disappointing Handheld Experience

When The Elder Scrolls Blades was announced by Bethesda last year at E3, I wasn’t expecting anything from it. My expectations weren’t high and they weren’t low. It’s a free-to-play mobile game with microtransactions. After it was announced, I just thought to myself, “sure, I’ll play it.” When I first started playing I was impressed […]

Difficulty in Video Games: An Ode to Easy Mode

Games like From Software’s Dark Souls and Bloodborne have always interested me on the basis of their unique style alone, but unfortunately, there’s always been this wall up between me and getting into them. The difficulty. Now that Sekiro: Shadows Die Twice is out, I’ve been forced to revisit that wall. I tried playing Dark […]