CyberPunk 2077 Co-Founder Releases In-Depth Video Statement

It’s fair to say that the release of CyberPunk 2077 wasn’t great. Not only was the game completely pulled from the PlayStation Store due to an ungodly amount of bugs on the older generation consoles, but the Polish studio is now facing legal action from numerous investors as they claim to have been misled regarding the state of the game. 

Now, co-founder of CD Projekt Red, Marcin Iwiński, has released a 5 minute long video titled “Our Commitment to Quality”. In which he asks that people don’t fault any of the developers for what happened with the game, and that he and the board were the ones that made the final decision to release the game, ultimately, unfinished. 

The main issue with the CyberPunk release was that it was simply not fully optimised for last-gen consoles, and Iwiński goes into detail about the specific issues that led to the rocky release on last-gen. 

You can watch the full statement from Marcin here

You can read more about CD Projekt Red’s latest release in our quick review.

Tripwire Interactive Confirms Maneater DLC is Coming “very soon”

In a recent Reddit AMA, art director for Tripwire Interactive, Sean McBride, confirmed that DLC for Maneater would be coming. The team has reportedly been working on the DLC for a while and according to Sean, more information will be coming very soon. 

Maneater was one January’s free PS+ titles and offered subscribers an updated PS5 version of the game after being released for last gen consoles in May of 2020. This means a lot more people probably have the game in their PS library now, increasing the odds of a successful DLC launch. 

The game launched to mixed reviews back in 2020, many critics praised the over-the-top action RPG for the stupid fun you can have with it, but others also commented on how ‘samey’ the gameplay was and that the game itself was incredibly straightforward. 

Hopefully with a new DLC on the way, it can give the game a new lease of life and add some much needed content. 

Resident Evil:Village sets release date, comes with RE:VERSE multiplayer game

On Thursday afternoon, Capcom aired a special Resident Evil:Village showcase with new gameplay and a release date of May 7th. The special showcase also revealed a new multiplayer game that would come with Resident Evil:Village, titled RE:VERSE.

The new multiplayer game is set as a homage to 25 years of Resident Evil, RE:VERSE is a competitive multiplayer game for up to 4 players. Fans will be able to play as classic characters, and even enemies such as Nemesis. Hopefully it’s a bit more memorable than Resident Evil Resistance that shipped with the remake of Resident Evil 3 back in 2020. 

During the demo, Capcom revealed a demo is available right now exclusively to PS5. The demo is titled ‘Maiden’ on the PlayStation Store, and has the player take on the role of a character named ‘The Maiden’ as opposed to Resident Evil: Village’s protagonist, Ethan Winters. Players are tasked with escaping from the ominous mansion that will be the setting for the main game.There will also be another demo released for all platforms sometime in the spring, according to Capcom.  

Resident Evil: Village will release May 7th 2021 for PS5, Xbox Series S|X, PC and also PS4 and Xbox One. You can watch the full showcase and new gameplay here.

Gabe Newell reveals Valve is currently working on several new games

Fans will be pleased to know that Valve is officially working on new games, but will be just as disappointed when I tell you that no, those games won’t be Half Life 3, Left 4 Dead 3, or Portal 3.

Gabe Newell, co-founder and CEO of Valve, recently spoke to 1 News and revealed there are multiple projects in the work. 

When asked if any of the projects would be new instalments to the Portal or Half Life series, Newell said “I’ve successfully not spoken about those things for a long time and I hope to continue to not talk about them until they are moot questions”.

It’s still unclear when fans can expect to hear more about Valve’s upcoming projects, but at least we can all rest easy knowing some Valve games are actually coming. Even if it’s not Half Life 3…

Hitman 3 launches to rave reviews and huge sales

The final chapter in the Hitman trilogy was launched this past Wednesday, and according to IO Interactive, the finale has launched with the best digital sales in the entire series. The Hitman 3 developers took to Twitter to officially announce the huge launch.

Hitman 3 launched to high 9 out of 10’s and 4 out 5’s from critics such as IGN, NME, GamesRadar and many more. IGN’s review says that Hitman 3 is “rich,rewarding, and highly replayable” whilst The Guardian says “The final part of the modern Hitman trilogy is a minor masterpiece”. 

However, it wasn’t all sunshine and roses for IO Interactive on launch day, as the title faced some issues with it’s cross-save progression. Many players were left unable to transfer their pre-existing saves across from the previous Hitman games. If you’ve played the first two Hitman games in the trilogy, (which I’m assuming you have if you’re playing the third installment, that would be weird), then you might have had some issues transferring saves due to the increased traffic the IOI Accounts underwent on launch day.

Players were still able to play Hitman 3, but once the IOI Accounts were back online and transfer saves became possible, all existing saves would be wiped. Which for obvious reasons, didn’t go down well with fans. 

Rockstar patents new AI Tech, sparking GTA VI rumors

Rockstar Games and their parent company, Take-Two Interactive, have filed a new patent that could be for NPC’s in a new installment to the GTA series. 

All the way back in 2019, Take-Two Interactive filed a patent for a Rockstar developed system for NPC’s in an open world game. This patent was then approved in October of 2020, and discovered by a Reddit user in the past week. 

The patent in question is called ‘System and Method for Virtual Navigation in a Gaming Environment’. The eagle-eyed Reddit user also pointed out that the investors for the patent are David Hynd (Associate Director of Tech at Rockstar) and Simon Parr (Lead AI Programmer at Rockstar), which shuts down the possibility of this patent being for another Take-Two Interactive game. 

The patent also specifically mentions traffic patterns, such as breaking time, acceleration and top speeds. So at least we know it’s not for Red Dead Redemption 3. Although the patent doesn’t specify that it is indeed for GTA VI, the rumour mill has been a whirl over the past few months, with various sources claiming that GTA VI is already in development. But considering GTA V came out in 2013, you’d hope that GTA VI was at least in the early stages of development. 

GTA V is set for it’s third re-release, this time on the newest generation of consoles. Although Rockstar is still yet to reveal when the game will get it’s next gen release for Series X|S and PS5.

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Kyle Knight
24 | Coventry | Film and Television Graduate

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