Welcome to the Indie Spotlight! Parallax Media’s weekly column where we “shine some light” on an indie game that we have played and loved or that we have on our radar to pick up and try. This column will promote awareness to those independent games out there that might have been missed that we feel you should be aware of.
The first game we have in our spotlight is Slay the Spire by MegaCrit. Slay the Spire is a roguelike, deck building game where you must climb a spire where each floor is riddled with enemies, events, and shops. A playthrough starts you with the same base deck but with each floor climbed, you will find various perks and card choices that will allow you to build a unique deck each time you play. The path up the spire is procedurally generated each time so no two games are the same. And with three separate characters, all containing different card types and around 50 possible events, there is a lot of replayability in this. If that isn’t enough, they also include up to 20 different levels of difficulty, daily events, and custom run rules.
There is a lot to love about this game for those who want a challenge. Getting through the 4 acts is not an easy feat, but each climb up, you learn more about the fun combinations you can use and understand the enemies that appear in each act. The journey can be tough but the feeling of getting through the acts or getting a perk/card combo that seems too good to be true can feel so exciting. I personally have put in over 100 hours on this game and highly recommend it even for those who might not be the biggest fan of card games.